Adds a lot of cool features to the Infectonator series while keeping the main gameplay intact. Man this game gets tougher and tougher.
Good work, aside from some small grammar stuff!
Catchy song and gameplay
When will our desperate hero stop running? Who knows?
Simple but cool gameplay. The windows are so difficult to hit correctly, though - it looks like your character has to hit them on his way down from a jump, but I'm not sure.
Reminds me of Contact
This game reminds me of Contact DS, where you could level up your running ability as well as your swordfighting skills. Cool game and quite a large level to explore as well.
The Flixel toolkit seems pretty useful :)
This was a good game. I liked the shop and the upgrade system was also nice.
Only one thing to say, though: I noticed that some enemies would give my ship negative effects _everytime_ they shot me. Instead, you should give them something like a 50% chance of giving a negative effect.
Good graphics and gameplay...om nom nom. I laughed when I saw the shark chomping on a jet and a space shuttle at the same time!
Kinda hard to tell where the shark was going to chomp, but that's minor.
Good mechanics, but lacks interface
Good game and graphics. However, the lack of a pause / start button or menu means that the game begins without any notification whatsoever...
The name's Cuboy!
Wow, this was a great game. I've never watched the flashes, but I didn't feel like I was missing anything when I played this game. Good thing Cuboy has infinite lives - he died in the desert way too many times :)
The only complaints I have: ouch, that third space-bar fight was really hard (against the final boss).
Also, it took me a bit to see how to beat the "watch out, a bandit!" final boss event.
I never thought about a 'silent game' like this before. Coin Get!
Gets sort of annoying, but it is interesting.
Cool game, cool style
This was a more polished version of the usual "shoot projectile and get the longest distance" type game. The ability to fire the jetpack / nuke should also be bound to some keyboard button (easier than clicking the icon at the bottom).
Excellent puzzle game with great style
I've been plugging away at this for at least an hour now. There are a few puzzles that drove me a bit nuts, but I got through all of them. Interesting style - but there are a lot of typos (not sure if they're intentional or not) within the game text.
Keep it up!
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